AFTER SECRET SAUCE!
YOYO!
I'm finally back from Secret Sauce (part of the Open Sauce convention). I was able to get a TON of data and a lot of good feedback! For my first update, I added a couple things:
-The player can now change direction mid combo! Honestly should've been in the game from the start..
-Biff has a new elbow move on down + light attack that hits behind him! I'm working on making more moves so that the light attack has specials that can be performed without meter!
-Made some adjustments to the scaffolding level. It was a little confusing before, probably still is, but I'll aim for a full rework eventually.
-Added back an extra stage to level 1. Was originally cut for time for the physical demo!
-In CO-OP modes, players 1 and 2 will have an arrow indicator to indicate what player number they are! Since there's only two playable characters right now, ditto matches would be extremely confusing!
-In CO-OP modes, the boss will have their own indicator! This is to differentiate between the boss characters and the player characters!
-In CO-OP modes, player 2 can eat stuff now! Sorry!
The next major demo update will be prepping for Steam Next Fest!
Files
Get BOTTOM-UP BEATDOWN: HOSTILE TAKEOVER
BOTTOM-UP BEATDOWN: HOSTILE TAKEOVER
You'll be king of the monsters!
Status | In development |
Author | Bugzsteaks |
Genre | Action |
Tags | 2D, Beat 'em up, Co-op, Hack and Slash, Pixel Art |
Languages | English |
More posts
- last demo patch! (for now...)1 day ago
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